Dienstag, 11. Februar 2020

Unity 3d - c# Awake and Start methods

see https://www.youtube.com/watch?v=4QdjoV63wjM

Awake() initializes private variables of an object once a startup.

When later on the object is gonna be enabled it will benefit of all settings made in Awake().
This will be unattended handled by Unity when the Start() script is being called.

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